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Tag: Jaxon Reed

Digital Death

Digital Death The Republic’s AI controls a clone on one planet. The League controls a bot on another . . .    Jade Thrall is the League’s Tetrarch but she holds a secret even she does not realize. She is a highly advanced droid, formerly known as Miriam. Few military assets are available to Jade in her effort to wrest back League planets lost during the war. But one potent […]

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Mons’ Angels

Mons’ Angels Steam & Aether Book 2.   Someone is opening doors to Earth . . . Darhaven toils deep in the vaults to crack the code for sending an army to Rip’s world. But their subjects always appear in NeuralNet, leading to much confusion on both sides. When Darhaven moves work to a tabulator under Calais, odd things begin to happen in the past on Rip’s world. As the […]

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Agents of the Planetary Republic Books 1-3

Agents of the Planetary Republic Books 1-3 An action-packed space opera.   The war is over and ex-Space Marines like Sergeant Gina Wilcox are transitioning to civilian life. For Wilcox, that means a career in law enforcement, complete with shootouts and other violent crimes. But not everyone considers the war entirely over. When an old SSI code activates sleeper cells in the Republic’s capital, Wilcox and a team of veterans […]

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The Empathic Detective

The Empathic Detective A psychic detective matches wits with a formidable foe in futuristic Texas.   In a world of flying cars and portals to other planets, Detective Gerald Bryce has a rare power: the ability to read emotions. Suspect after suspect falls as he uses his skills and dogged police work to bring justice to his city, until one day he discovers a suspected murderess who shares his gift. […]

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Tiff in Time

Tiff in Time For the fae, the hunted will become prey.   In the beginning, God created people, angels, and fae. Creatures existing between the spiritual realm and the physical, fae scattered among parallel worlds spreading magic and chaos. The Walker hunts fae, killing them, bringing them to justice. On occasion, he recruits followers. He found Tiff, an orphan, and raised her to be one of his best hunters. A […]

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ParaDiv Ops: Earthbound Spirits

ParaDiv Ops: Earthbound Spirits The first 44 episodes.   The first colonial ships left our solar system 200 years ago. The closer they approach the speed of light, the more supernatural disturbances seem to occur… Something has attacked one of the earliest colonials, leaving mass casualties. The Navy sends in a Marine Emergency Response Team and one Q officer to investigate. Crystal Keller will uncover the ship’s mysteries. Or die […]

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Ethinium’s Vault

Ethinium’s Vault He came from another world . . .    Sergeant Ripley Coulter leads the Army’s E-Squad, defending the metaverse from online attacks in NeuralNet, a completely immersive reality. When enemy fighters take him out in a massive explosion, he wakes up in a strange new world powered by steam and primitive electronics. Fortunately, his game implant is still operable . . . In this world, London is Ethinium. […]

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Star League Assassins Books 1-5

Star League Assassins Books 1-5 The first five books in the series.   A droid controls the remnants of the League after devastating war. Determined to regain territory lost to the Planetary Republic, the droid turns to her one remaining useful weapon: Assassins. Star League Assassins marks the third series set in Jaxon Reed’s Milky Way Universe. A fast-paced, action-packed space opera adventure with space marines, futuristic battles, high-tech intrigue, […]

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Lost Quadrant

Lost Quadrant Book 5 in the Star League Assassins space opera.   SSI Agent Blackmark is resigned to his fate on a backwater planet. Then he is abruptly sent by Lead Tetrarch Jade Thrall to Euripides in an effort to take back its quadrant for the League. Assassin-class ships sneak him in, but he lands in a prison. Before he can get out, he has to deal with Remington Rennison, […]

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Epsilon Redux

Epsilon Redux Fourth in the Star League Assassins series.    League forces invade Epsilon, in a desperate attempt to snatch back the planet lost during the war. One young woman is a vestigial SSI asset, living off the books. When she’s contacted in a game, will she help her former lover’s organization? Or will they betray her at any cost? And with no ships nearby, the Republic reaches out yet […]

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